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Wicked Paradise, the world's first erotic VR game

July 2, 2013 | Telepresence Options

erotic virtual reality game


Story and Images by Ben Lang / Road to VR

Exclusive: Sneak Peek and Interview -- Wicked Paradise, The World's First Erotic VR Game (video: NSFW)

Recently I spoke with Jeroen Van den Bosch, CEO and Founder of Wicked Paradise, the world's first erotic virtual reality game. Bosch updates us on the game's latest progress and shares some early prototypes of the game's vision.

Notice: portions of this article contain sexually explicit content and is not intended for viewing by anyone under 18 years of age.

Jeroen Van den Bosch actually began this project as�Sinful Robot, which made the rounds a few months back. Shortly thereafter, the project's biggest investor vanished, along with their funding.

Bosch and his crew are back under a new name,�Wicked Paradise, and are intent on creating the "world's first erotic virtual reality adventure game." Bosch tells me that the team is in "negotiations with several funding options so things are looking a lot better..." The work of Bosch and his team could be the beginning of a virtual reality pornography industry.

Wicked Paradise Interview with CEO and Founder Jeroen Van den Bosch

Notice: All visual content contained in this interview are technical tests and not representative of final game quality.

Road to VR:�Tell us a bit about yourself, how did you get to where you are now?

Bosch:�I have been working in the game industry for almost 20 years now but I'm actually an Electronics Engineer by degree. I have been a huge gaming fanatic (Playing Pong!) since I was a little boy growing up in Belgium but my biggest passion has always been Virtual Reality. I'm a big fan of science fiction books and movies so the endless possibilities of virtual reality always sparked my imagination.

Road to VR:�How did you find yourself working on an erotic VR game?

Bosch:�How did I find myself working on an erotic VR game? I was always fascinated by the fact that we have hundreds of beautifully crafted shooter games but not a single well designed erotic video game. Sure there have been some attempts in the past, but they all have been ridiculously bad. There is nothing sexy about unrealistic models that move like rusty robots with faulty servos. If you want to genuinely create an erotic atmosphere in a videogame you need to convincingly cross the uncanny valley.

Also, story and setting is everything. The non-explicit sex scenes in Mass Effect are much more erotic than current available explicit adult video games. This is because you care about the characters in Mass Effect. A player will never feel very attracted to a virtual character if he or she doesn't care. I believe that virtual reality is the perfect medium for an erotic video game because you can make the player feel really connected to your computer characters.

So when the Oculus Rift kickstarter happened, I realized the opportunity has come to put my plan in motion, so I did. I moved to Irvine, founded a company, secured financing and started developing the world's first erotic virtual reality experience.

Road to VR:�What's your previous VR or game development background? Have you worked on other erotic titles?

Bosch:�I haven't worked on erotic titles before, but I have been a product manager for various gaming titles, mostly in the mobile gaming space. One of my titles was NFL Rivals (Backbreaker), a game with very realistic animations. Working on that title made me realize that the animation technology that is currently available is powerful enough to produce animations of such a quality that it looks lifelike, which is what I was waiting for!

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